![]() ![]() If you are an educator or student, you can get both rather cheap, comparatively. For the graduate course I am taking, they just use Word and Office suite programs so I am slowly learning them but I would advise anyone that has an option to stay with Quark or InDesign. I am not familiar with Office 2008 nor the version of Publisher suggested. After over 20 yrs working with it, and programs such as Illustrator and Photoshop, I find myself after 6 years dabbling in Word off and on, on the Mac, a pain. Filter by these if you want a narrower list of alternatives or looking for. Microsoft Office Publisher alternatives are mainly Desktop Publishers but may also be Word Processors or Diagram Editors. I was able to easily manipulate the items and have the program do what I needed it to do. Other interesting Desktop Publisher alternatives to Microsoft Office Publisher are LibreOffice - Draw, Adobe InDesign, Affinity Publisher and Pages. Create and share images and videos for better training, tutorials. Quark is easy to use, I started using it a day I had to create a full page add for a auto dealership and learn the program at the same time with no training. TechSmith is the 1 global provider of screen capture and screen recording software. NirSoft web site provides a unique collection of small and useful freeware utilities, all of them developed by Nir Sofer. By contrast, Swift Publisher rates 4.4/5 stars with 10 reviews. Microsoft Publisher rates 4.3/5 stars with 982 reviews. based on preference data from user reviews. As it stands now, I would discourage anyone using Word as a layout program however, it is great as a word processor. side-by-side comparison of Microsoft Publisher vs. The book is available as a digital download for just 39. Sample projects that use the code shown in the chapters. Product Information Reviews Pricing Top Rated Swift Publisher Alternatives Affinity Publisher (65) 4.7 out of 5 Adobe InDesign (3,370) 4.6 out of 5 Microsoft Publisher (983) 4. ![]() It contains: Eleven chapters worth of content. Trying to do anything in Word I find myself extremely frustrated wanting the program to do more and more easily like the DTP programs. Learn everything you need to know about Swift Concurrency and how you can use it in your projects with Practical Swift Concurrency. I have used DTP programs such as PageMaker, Quark, and InDesign professionally. ![]()
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![]() In the case of a powerful earthquake, the shuttle would only glide gently back and forth, having been separated from the ground. When Endeavour was rolled into its pavilion at the end of a three-day road trip in October 2012, it was mounted atop four friction-pendulum seismic isolators. (Image credit: California Science Center) 7,383 is a pile of rubble," Dennis Jenkins, director of the science center's project to display Endeavour and a former NASA space shuttle engineer, said in an interview with .Ī lot of research and technology stands behind Jenkins' answer, providing the confidence for he and his team to go forward with stacking the towering display.Īrtist rendering of the space shuttle Endeavour inside the California Science Center's Samuel Oschin Air and Space Center. "Suffice it to say that the building and Endeavour will be standing when L.A. Now, as the California Science Center takes the first steps to stack the vehicle with a pair of twin solid rocket boosters and an external fuel tank for a vertical, launchpad-like permanent exhibit inside the new Samuel Oschin Air and Space Center, the question has only increased in magnitude. ![]() Even before it opened more than a decade ago, the exhibit of NASA's retired space shuttle Endeavour in Los Angeles has elicited one question perhaps more than any other: Can it survive an earthquake?Īnd to think, that was while the winged orbiter was displayed near the ground in its horizontal, landing configuration. ![]() ![]() ![]() ![]() If you have issue with the steps above please refer to this video. Fifth: Now just drag the entire folder called CSS_Game_Content into your addons folder and you will be all set AFTER you close and reopen your Garry's Mod client!īelow will be a video providing a step by step process of how to do what was explained above.Fourth: Open the contents of the decompiled folder called CSSGameContent that you previously extracted, you should see a folder called CSS_Game_Content.Enter the "garrysmod" folder, than open the "addons" Folder. A collection of TTT maps which require Counter Strike: Source to be installed and enabled to use. Right Click "Garry's Mod" and go to Properties -> Local Files -> Browse Local Files. Next right click the folder, and select "Extract to CSSGameContent /", doing this will create a seperate folder. Second: Download the CS:S Textures and go to the downloaded compressed file which should be called CSSGameContent.First: Make sure that you have downloaded and installed WinRAR so that you can extract the contents of the zip folder.Winrar: Winrar Download Directory (Pick the version corresponding to your operating system).Open garrysmod/cfg/mount.If you are here you are more than likely looking for a way to fix your Counter-Strike: Source texture and model related errors.īefore proceeding please download the following list below: Go to your gmod install directory, usually it'll be something like this:Ĭ:/Program Files (x86)/Steam/steamapps/common/GarrysMod You're going to have a cstrike folder, you can put this folder anywhere you want, preferably somewhere where it won't get moved or deleted so you don't have to repeat this process again (i prefer just putting it in the gmod install directory)Ĭopy the path of that folder, for this example, we're going to pretend this is the path: C:/steamcmd/Css/cstrike Get Counter Strike: Source Textures for GMOD (Updated) Tox 102 subscribers 165 21K views 8 years ago How to get CS:S Textures on GMOD without the actual game. (confirmed to work on windows and linux, but it should also work on mac)įollow this guide but don't do step 3 & 4: Īlternatively, you can use DepotDownloader (this way should be faster):ĭotnet DepotDownloader.dll -app 232330 -depot 232330 Hello there Long time no see If you forgot about me. This contains all the Counter Strike: Source vehicles, Counter Strike: GO SWAT van and police pickup truck, the lunar rover from Portal 2 and the 69 Dodge Charger R/T (both normal and General Lee replica), are all driveable and doesnt require anything, only Garrys Mod. Warning: For this to fully work i recommend you download M9K Small Arms pack and get a copy of Counter-Strike: Source. this glitch happens: screenshot more proper method Fourth and last pack of the 'Source Vehicles' pack. ![]() However, both of these methods cause some issues: ![]() You should now have textures and models that are in Counter Strike Source. I think the most popular installer right now is this one: Once you have both Garry's Mod and Counter-Strike: Source, run Counter-Strike: Source once, and quit, then open up Garry's Mod, and in the bottom right corner, click the icon that has a controller on it, then select the box that says Counter-Strike: Source. Using an installer/script to download the assets is completely legal, because it's just retrieving files that are being distributed for free by valve What a lot of people do is either download the assets from a third-party or use an installer/scriptĭownloading from a third-party is legally questionable, since they probably don't have the rights to distribute them Obviously, the most proper way to install CSS assets is to just buy the game on steam and mount it in-game, but you can save $10 by getting the desired assets elsewhere ![]() ![]() have had their levels raised in order to fit with the new level curve.
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On the anniversary of the first Celestial year of peace, a celebration was held. Rainbow Dash: Twilight Sparkle: But after Luna's banishment, the Protective Pony Platoons were formed. Prior to the great Celestia/Luna rift, there was no need for the Earth, Unicorn, Pegasi, or E.U.P., Guard. Rainbow Dash: Can't we just watch the history of the Wonderbolts movie?! Twilight Sparkle: No! Now, just get comfortable, and experience the magic of learning. Rainbow Dash: Recess? Twilight Sparkle: No. Hey, I am not that tall! Rainbow Dash: Twilight Sparkle: Okay, Rainbow, clearly reading and highlighting is not your style of studying, so let's move on to the tried and true: History lecture! Yes, Rainbow? Rainbow Dash: Is it snack time? Twilight Sparkle: No. Twilight Sparkle: Huh? Hm, by highlighting everything, you don't really separate the wheat from the chaff. Let's see what you've got so far! Rainbow Dash: Um. ![]() It allows the student to hone in and boil down on what's really important, separating the good from the bad, the wheat from the chaff, getting to the crux of things. Reading and highlighting is the foundation of any good study method. Twilight Sparkle: First up, reading and highlighting. ![]() Rainbow Dash: Okay, but how am I supposed to get what's in there into here? Twilight Sparkle: With my handy-dandy study checklist, of course! Rainbow Dash: Of course. Rainbow Dash: Wha– huh? Twilight Sparkle: This is the most complete- Rainbow Dash: And ginormous! Twilight Sparkle: -book on the history of the Wonderbolts. Twilight Sparkle: Fine, I may tend to take my tests a little seriously, but that doesn't mean you shouldn't be studying for yours! Oooh! And I know just the pony who can help you: me! This is gonna be so much fun! Rainbow Dash: Sure. Twilight Sparkle: I do not get "all freaked out" about tests! Rainbow Dash: Uh, seriously? 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How in Equestria does that pony expect to pass her history of the Wonderbolts exam tomorrow if she's wasting time flying?! I'm just gonna fly right up to her and tell her what I think about her lackadaisical approach to studying! Won't she be surprised! Rainbow Dash: Surprise! Twilight Sparkle: What? Huh? How did you- Rainbow Dash: Puh-lease, Twilight. ![]() ![]() ![]() It also refers to a discrete phase in the game when each player plays one card. When the highest card in a suit is played, that is usually a good time to get rid of your middle cards (8, 9, 10).įrequently asked questions What is a trick, and what does it mean to lead a trick?Ī trick is the pile of 4 cards collected by the player who placed the highest card in the pile.More often than not, it's not the Spades that cause a team to be "set" but rather the cards that are played after the Spades.In this situation, it is usually useful to lead Spades as soon as possible. If the bids are more than 13, then one team is guaranteed not to make their bid.Thus it is good to continue leading Heart cards so your partner can get rid of the high cards they have from other suits. If your partner bids nil, make sure you play lots of high cards to cover them! If you play an Ace of Hearts, for example, and they only play a 2 of Hearts, then they likely don't have any more Hearts.In general, if you are the last person to play and your partner is already winning the trick, it's best not to steal the trick from them by playing a higher card or a trump.If your partner already bid, and they bid nil, you may want to bid a little higher than you normally would, as you may be taking more tricks than usual as part of your duty to cover your partner.Do not bid nil if your partner has already bid nil.If you are close to winning, you may want to be more conservative in your final bid to ensure you will meet your bid and still win.If your opponents have a lot of bags, you may wish to underbid and then force them to take tricks they do not want.This allows you to cover for your opponent if needed, and you can always throw away cards. If you don't have a lot of bags, it may be good to bid 1 less than you think you can take.If the total of all bids exceeds this, then one team is guaranteed not to make their bid. There are only 13 tricks available to take. Keep an eye on what has already been bid by the time it gets to you.We've summarized the most useful tips and tricks below. Most of the strategies either relate to the bidding or playing process. Once you've played for a while, we suggest reading through our thorough Spades Strategy Guide. ![]() Unlike games based on luck, the team that plays the best tends to win the game. The Spades card game is a game of strategy, and not only that, it's a game of cooperation where you have to work with a teammate to win over the other team. The game ends when a team either reaches 500 points or falls below -200 points. Every 10 extra tricks, also called bags, a team accumulates costs the team 100 points. If a team fails to meet their bid, they'll get 10 points deducted from their score for each trick bid. A team will receive 10 points per trick bid if they meet or exceed their bid, with 1 point for each extra trick taken. ![]() A suit of Spades can be played once they've been "broken" and have become the "trump" suit.Īfter each hand, scores are calculated. If they don't have that suit on hand, they can play any card, except a suit of Spades, on the first trick. Players must follow the suit of the card that has been laid down before their turn. Each team combines their bids to determine how many tricks they have to take to avoid negative points. In each round, players bid on how many tricks they can take. At the start of the game, each player is dealt 13 cards, and the player to the left of the dealer goes first. Cards are ranked from Ace being the highest value to 2 being the lowest. The goal of the game is to get your team to 500 points. If you're just looking for a brush-up on the rules, look no further! For people who haven't played the game before, we suggest looking through our thorough guide on how to play Spades, where you'll also find a helpful interactive tutorial that'll lead you through a game. ![]() ![]() ![]() Therefore, one cannot assume that the actual level number in comparison to the confirm cutoff level indicates anything other than the specimen tested positive for the presence of the drug indicated. Every person’s body reacts and metabolizes drugs at different speeds and quantities making it impossible to compare one drug user to another using a single test to see who is the heavier drug user. The numeric drug test level DOES NOT indicate a severity of use of the drug or metabolite detected, it merely provides a quantitative (numeric) value to the level of substance found at the time of testing. Levels that are close to (but above) the confirm cutoff level are not considered “almost negative” – they indicate a positive drug test. A drug test result that reports as a positive test is a positive test. “ By itself, the level found on a positive drug test result means absolutely nothing.”Ī common mistake people make is to compare the actual drug test levels to the confirm cutoff number thinking this will give them some degree of severity of use of a substance. By itself, the level found on a positive drug test result means absolutely nothing. This number can and will vary day to day, person to person, test by test and report by report. The only thing this number reflects is that there is an amount of drug or drug metabolite that was found in the specimen being tested at the time of the specimen collection. This number is also the most misunderstood and misused number in the whole result reporting process of drug testing. This level simply provides a numeric level of detection of a specific drug or metabolite. A positive result for a specific drug or metabolite will demonstrate at a certain level called the test level or actual level. Unlike the screening level that screens the overall drug class, laboratory confirmation testing analyzes specific drugs and drug metabolites within a specimen and delivers a positive or negative result for each individual drug and/or metabolite being tested. Testing at the confirmation level uses highly specialized and calibrated equipment and processes. This cutoff level may be different (different level number) from the screening cutoff because the testing process at the confirmation level is completely different. The confirm cutoff is a predetermined cutoff level that is established prior to the laboratory testing of a specimen. Sample Urine Drug Test Result: CONFIRM CUTOFF LEVEL Most laboratories follow the cutoff levels recommended by the Substance Abuse and Mental Health Services Administration (SAMSHA), but this does not guarantee that the cutoff levels established and used meet these recommendations. Screen cutoff levels will vary depending on the specimen type (urine, hair, saliva, nails) as well as the established cutoffs used by the testing laboratory. If the specimen tested goes above this predetermined cutoff level for a drug class or panel, the specimen fails the screening process and moves on to the confirmation or laboratory testing process. SCREEN CUTOFF LEVELĪ screen cutoff is a predetermined cutoff level of an overall drug class or panel that is established prior to the initial screening of the specimen. Not all drug panels are the same – especially when dealing with different laboratories. ![]() For example, an opiate (OPI) panel from Lab A may include codeine, hydrocodone and morphine where as Lab B’s opiate panel may include codeine, hydrocodone, hydromorphone, morphine, oxycodone and fentanyl. The exact drugs within a drug panel may also vary depending on the laboratory. The panel may include one or more specific drugs or drug metabolites. It is important to note that the testing methods in the screening process test an overall drug class known as a drug panel. The screening process tests for a number of compounds that fall within a given drug class or panel. They are: screen cutoff level, confirm cutoff level and actual level (also known as test level).Īll specimens undergo an initial screening process to determine if a specimen may contain a substance of interest. There are three types of “levels” found on a typical drug test result report. One of the most misunderstood and confusing aspects of drug testing – especially when it comes to drug test results – surrounds the term “levels.” Understanding what levels mean in the drug testing process requires an understanding of how drug testing is performed to begin with and what final results really mean. ![]() ![]() ![]() You can create web galleries, print contact sheets, send photos to your clients via email, or archive your images by burning them to CDs or DVDs. Export Exporting photos your way is easy with Photo Mechanic. View and compare images side by side both horizontally and vertically. Adjust capture dates and times, change a files resolution, or embed an ICC profile into your JPEGs. Quickly rotate, preview, copy, delete, tag, watermark, rename, resize, set GPS coordinates, and add IPTC metadata to photos both individually and in batches. Edit Editing your photos in Photo Mechanic is a snap! 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You could complete content in whatever way you choose without any time/mission changing repercussions. Now in Act 2 this wasn't a thing in the Beta unlike Act 1. In Act 1 there's about three initial locations you can choose to do in whatever order, but the order actually mattered and the other missions changed due to deteriorating situations. However, in some cases the order in which you do mission locations changes the encounters within them. ![]() So no hard/soft time limit and no failures due to time "running out." ![]() Time progresses with starting main mission locations rather than time played or travelling. Originally posted by Balekai:Nope, not in the beta at least. The ending of the game should be in player's control, not an arbitrary timer. If you're not prpared, yoy will meet your tragic fate and loose. If you're prepared no big deal, you can purge the chaos and live on another millenia. What i find reasonable as a time limit in a game is how Stellaris handles the late / end game with crisis. It is not a doomsday clock where you can't have any impact on it (like 100 years have passed and you're not in XYZ condition to win) Can spiral out of control because you ignored secondary objectives for too long Explicitly explained so you can eventually repair it if you do the right things The hard limit of you loosing should be : Ignore too many of these and it will have impacts on what follows.Īnd that brings me to the state of your campaign / sandbox adventure : I'm fine withs quests needing a limit to completion and the consequences of it if you ignore it, but it might be something that could be repaired. On the contrary, i'm NOT OK with the latter (Time Limits) where you simply lose. I'm ok with the former (timers) because time has to be a resource in quests. My advice would be always get Concentrated fire skill it works with burst.I know that both Pathfinder games have timers and / or Time limits on multiple things, including hidden ones. Rapid fire skill comes with a cost of +1 ap - 25% to damage easily countered by camaraderie way better then and the first shot will not always go in a straight line like it normally goes. ![]() In short i think low recoil just lowers that thresholds so basically all your shots go into straighter line as you can see if you use machine spirit skill from Pasqal. If you shoot at beyond effective range that gets cut in half so shot will go all over the place but will still hit something if anyone is in that grid cell not like normal weapons that just miss do to the roll so it could be bad or good. ![]() In straight line or +1 or +2 cells over.after that it works normally you get the normal dodge rolls to those hits. Cos every shot has a roll to see where it goes. That is effected by ballistic skills the threshold is set by it and (by recoil after the first shoot)and the higher BS is the more shots will have a easier time rolling for that central line. It's not that simple bust fires is different to normal fire it lets you fire the same number of shots as the rate of fire is, but those have a chance to deviate from the central line you picked with targeting. ![]() |
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